Read the Difference!
Latest Comics
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#581. GLOAMING #3: Page 22
23 14600 Jul 25, 2024
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#582. CONVENTIONS of CORRUPTION: Page 15
30 14740 Jul 26, 2024
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#583. Grimdark Fate
25 14856 Aug 05, 2024
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#584. Spectrum #2: Page 19
30 14450 Aug 10, 2024
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#585. Gloaming #3: Page 23
26 14556 Aug 11, 2024
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#586. Conventions of Corruption: Page 16
31 14221 Aug 12, 2024
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#587. Spectrum #2: Page 20
39 14483 Aug 13, 2024
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#588. Conventions of Corruption: Page 17
32 14055 Aug 14, 2024
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#589. Conventions of Corruption: Page 19
29 14361 Aug 15, 2024
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#590. Conventions of Corruption: Page 21
30 14229 Aug 16, 2024
How To Make Your Comic Better – 1
I want to start sharing some of the stuff I’ve picked up along this journey of creating comics. I’m no master, and so I must eagerly recommend you check out such amazing resources as Words for Pictures by Brian M. Bendis and Understanding Comics by Scott McCloud and basically every resource you can get your hands on– always read, always learn, always strive to improve!– but even so, I think it might be of some worth to share some real, on-the-ground indie comics experience with my readers.
At the Panel One convention this year, I was privileged to have a table beside Steve Colle, who among other things is an editor for comics. He had a great set-up on his table with laminated, published comic pages and a grease pencil- and invited folks to circle what they thought was wrong with the comics pages. It was a great game designed to help us see the page better, to really understand what we were looking at. I felt like I learned more listening to Steve in one day than I had absorbed in a year!
As a writer, I have to plan a page in my mind, see the flow of action and ensure that what I write is going to make sense visually. However, I don’t control the outcome as such: that’s the artist’s purview, and hopefully they and I have reached that magical telepathy that lets us each understand what the other meant. In a best-case scenario, the page I get back is a wonderful fusion of what I intended blended with the artist’s unique flavour and vision.
Sometimes though, it needs tweaking. I need to stress that this is not a failure on anyone’s part– it’s a progression. It’s step three of the process: Write, Draw, Edit. If you don’t think your work could benefit from editing, you’re fooling yourself.
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Happy Pride!
GLOAMING #3 Script COMPLETE!
First draft of issue #3 of Gloaming completed today; very exciting day for this writer! Now it’s off to Kyle Burles for his read-through and then we hammer out errors, critiques, and begin the refining process. It’s Miller Time! Or, in my house, time for another Starbucks!