Read the Difference!
Latest Comics
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#471. The Rainbow Road – Page 18
19 16124 Apr 16, 2024
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#472. The Rainbow Road – Page 19
21 16154 Apr 16, 2024
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#473. The Rainbow Road – Page 20
19 16065 Apr 16, 2024
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#474. The Rainbow Road – Page 21
19 16112 Apr 16, 2024
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#475. The Rainbow Road – Page 22
22 16159 Apr 16, 2024
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#476. A Plague of the Spirit – Page 1
25 16449 Apr 17, 2024
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#477. A Plague of the Spirit – Page 2
26 15992 Apr 17, 2024
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#478. A Plague of the Spirit – Page 3
28 16087 Apr 17, 2024
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#479. A Plague of the Spirit – Page 4
23 16106 Apr 17, 2024
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#480. A Plague of the Spirit – Page 5
22 16172 Apr 17, 2024
How To Make Your Comic Better – 1
I want to start sharing some of the stuff I’ve picked up along this journey of creating comics. I’m no master, and so I must eagerly recommend you check out such amazing resources as Words for Pictures by Brian M. Bendis and Understanding Comics by Scott McCloud and basically every resource you can get your hands on– always read, always learn, always strive to improve!– but even so, I think it might be of some worth to share some real, on-the-ground indie comics experience with my readers.
At the Panel One convention this year, I was privileged to have a table beside Steve Colle, who among other things is an editor for comics. He had a great set-up on his table with laminated, published comic pages and a grease pencil- and invited folks to circle what they thought was wrong with the comics pages. It was a great game designed to help us see the page better, to really understand what we were looking at. I felt like I learned more listening to Steve in one day than I had absorbed in a year!
As a writer, I have to plan a page in my mind, see the flow of action and ensure that what I write is going to make sense visually. However, I don’t control the outcome as such: that’s the artist’s purview, and hopefully they and I have reached that magical telepathy that lets us each understand what the other meant. In a best-case scenario, the page I get back is a wonderful fusion of what I intended blended with the artist’s unique flavour and vision.
Sometimes though, it needs tweaking. I need to stress that this is not a failure on anyone’s part– it’s a progression. It’s step three of the process: Write, Draw, Edit. If you don’t think your work could benefit from editing, you’re fooling yourself.
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Happy Pride!
GLOAMING #3 Script COMPLETE!
First draft of issue #3 of Gloaming completed today; very exciting day for this writer! Now it’s off to Kyle Burles for his read-through and then we hammer out errors, critiques, and begin the refining process. It’s Miller Time! Or, in my house, time for another Starbucks!